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davicrc

15
Posts
A member registered Jan 22, 2021

Creator of

Recent community posts

That's a great one! Movement feels good and the animations are very cute, even though I got genuinely scared when I got surrounded by multiple chaotic sound monsters hahahah social anxiety is real

Adding sounds from multiple instruments would be a very nice touch :)

So cool!!! Fun wordplay with the theme and a very promising gameplay mechanic :D The illustrations and animation are also amazing!

My only complaints are that movement feels a little limited and the game seems a bit unfinished without an endscreen.

Discovering the air dash with Angry Les was a treat!

Thank you so much! We thought about some extra background elements and sounds, but time didn't let us finish those haha

Very cool characters and animations, great gameplay and mechanic! I love the game!!

The only thing I was sad about is that it ended so quickly :( haha

Thanks!

Time was a difficult thing to set, mainly because we wanted it to be playable, but also keep a certain rhythm. We ended up setting the game's hidden goal to be creating a strategy to speed up the process and solve it in time, or at least that's what happened naturally with people who played it a lot. Some people went for units, some for tens, but everyone starts guessing until they get there :)

Cool mechanic and enemy design! I feel like the stages could be more clearly divided to justify the enemy levels reseting, but it was fun anyway!

That was cool to play! Just relaxing. I really like the narration, it brings a new layer to the game, I just wish it was more integrated to the gameplay. Right now they feel... separate, I guess.

Overall, I like the way it made me feel after playing, and the "Less. Is. More." playing to the beat of the music, in the end, was a great little touch :)

I love the idea on this one! Movement is a bit finicky and the sounds feel a little repetitive, but overall it was great to play :D

Thank you so much! First time making sound effects like that, it was a group effort :D

The bottom bar was actually supposed to be part of a control center above the water, but that part of the concept kinda got lost in the process. I totally get what you mean, though :)

It does! It's just not that clear at first

That's cool! Such a creative yet literal take on the theme! The illustrations are awesome too :D

I would love some music to go with it and also thought some sfx were way too loud, but I understand time is limiting.

Great job!

PS.: I felt a weird nostalgia I can't quite place while playing the flying sections, it was nice :)

I love that you exprienced that! Thank you for your words :D

That's so cool! I loved all the illustrations and the gameplay feels great :D

This one is a treat! Just a beautiful, fun little game (and quite a long one at that). Congratulations!!

Although the theme is a bit of a stretch, I think the minimalism on the concept could justify it :) 

That's awesome! Great forms and animations on the characters and a very cool mechanic. I really enjoyed it :D